|
|
| Product Search | |
|
|
|
|
|
| Home |
|
| Downloads |
|
| Mailing List |
|
| Product Registration |
|
| Contest |
|
| Press |
|
| FAQ |
|
| Resellers |
|
| Privacy |
|
| Contact Info |
|
|
|
|
|
| Character
Animation Series - DI2093 Head Modeling Addendum Walkthrough |
|
|
This lesson is designed to complete the missing section
in the Head Modeling DVD.
|
|
![]() |
|
| To add control
over the geometry flow in the face, more detail is needed in the brow
region,
|
|
![]() |
|
|
After selecting the polygons, perform a "BandSaw"
subdivision operation to create the new ring of polygons.
|
|
![]() |
In the "BandSaw" dialog box, leave the edge selector
on "Auto" with "Enable Divide" enabled.
|
|
|
![]() |
|
|
Now the geometry we need has been created.
|
|
![]() |
|
|
Hit the "+" key to hide unselected polygons and
continue to manipulate the points.
|
|
|
© Desktop Images 2008
Catalog Contest Search Company Info Privacy |